Käytettävät tekstin sisältävät tekstitiedostot.

Namespace: GameControls
Assembly: GameControls (in GameControls.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public ObservableCollection<FileInfo> AvailableTextFiles { get; protected set; }
Visual Basic
Public Property AvailableTextFiles As ObservableCollection(Of FileInfo)
	Get
	Protected Set
Visual C++
public:
property ObservableCollection<FileInfo^>^ AvailableTextFiles {
	ObservableCollection<FileInfo^>^ get ();
	protected: void set (ObservableCollection<FileInfo^>^ value);
}

See Also