// rectapp.cpp #include "laf.h" class rectApplication : public application { public: rectApplication(char *apName, char *apTitle, HANDLE thisInst, HANDLE prevInst): application(apName, apTitle, thisInst, prevInst){}; void mouseDown(int,int); void paint(); }; void rectApplication::mouseDown(int x,int y) { #pragma argsused } void rectApplication::paint() { #pragma argsused } int PASCAL WinMain(HANDLE thisInst, HANDLE prevInst, LPSTR, int) { rectApplication theApp("PENS","Little Application Framework",thisInst,prevInst); return theApp.run(); }