Tetris
nr Typology Value Expl
1 perspective: Omni present, vagrant omni
2 topography: geometrical, topological (matrix) matrix
3 environment: dynamic, static static
4 pace: realtime, turnbased realtime
5 representation: mimetic, arbitrary mimetic
6 teleology: finite, infinite finete i never won :-)
7 Playerstructure: single
8 Mutability: static, powerups, experience-leveling experience leveling speed increases
9 Savability: non-saving, conditional, unlimited non-saving
10 Determinism: deterministic, non-deterministic deterministic to me it is nond
11 Topological rules: yes, no yes
12 Timebased rules: yes, no yes speed increases
13 Objectivebased rules: yes, no yes
14 Location-based: yes, no no 
15 Proximity-based: yes, no no