//---------------------------------------------------------------------------- // kini.hpp - dcc32 generated hdr (DO NOT EDIT) rev: 0 // From: kini.pas //---------------------------------------------------------------------------- #ifndef kiniHPP #define kiniHPP //---------------------------------------------------------------------------- #include #include #include #include namespace Kini { //-- type declarations ------------------------------------------------------- //-- var, const, procedure --------------------------------------------------- #define chNoColor (signed char)(-2) extern Graphics::TColor __fastcall ReadColor(Inifiles::TIniFile* Ini, System::AnsiString section, System::AnsiString entry, Graphics::TColor def); extern void __fastcall WriteColor(Inifiles::TIniFile* Ini, System::AnsiString section, System::AnsiString entry, Graphics::TColor color); extern int __fastcall SeparateInt( System::AnsiString &st, char sep, int def); extern System::AnsiString __fastcall HexSt(int i, int w); } /* namespace Kini */ #if !defined(NO_IMPLICIT_NAMESPACE_USE) using namespace Kini; #endif //-- end unit ---------------------------------------------------------------- #endif // kini