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TJT Y30 (4 cu)

The Basics of O perations R esearch and M athematics

In Autumn 2002 this course will be replaced by a new one: Discrete Structures (3 cu)

The lectures did start on 9th January 2002 and the last lecture was on 18th March. The final exams were on 20th and 25th March (plus extra on 12th April). The next examination will be on 17th June.

The objective of the course is to learn how to perceive,recognize, analyze, simplify and creatively solve the problems by using the tools and models of operational research. The course consists of several parts, for instance, matrices, probability theory, linear optimizing, graph theory, integer programming, queuing theory, project management, theory of decision-making and basics of game theory and simulations. The objective of the course is to acquire the knowledge of necessary mathematical concepts and structures. Different parts of the course may be utilized for the solution of students' problems within their study fields.

For instance, decision-making may be applied for the information systems and parts of graph theory for the digital media studies or electronic commerce. In the group technology, the models of game theory may be applied for negotiations or flow charts for the workflow systems. All the basic mathematical skills are required in the software engineering. Project management is crucial for almost all the fields..

Further reading: Winston, Wayne, L., Operations Research: Applications and Algorithms, 1994. Gersting, Judith, L., Mathematical Structures for Computer Science (3. Edition).

What's th idea of this course? To get some highlights, click here . In case you find the threshold too high note, that the other course book is written by Judith L. Gersting, just take a look on her other math books, eg. "Yes No Stop Go, Some Patterns in Mathematical Logic".

 

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